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10 Best Easter Eggs Hidden In Red Dead Redemption 2 – Online Course School

10 Best Easter Eggs Hidden In Red Dead Redemption 2

10 Best Easter Eggs Hidden In Red Dead Redemption 2

Getting back on topic, the problem with the controls is that they can be overly finicky. For example, Reddit-directory.com mounting your horse and strangling a nearby pedestrian are assigned to the same button for whatever reason. Same goes with interacting with an item on the ground and say vaulting over a railing to your death. Throwing dynamite while in cover can also be hazardous as more than often it found itself on the cover in front of us. In addition, dealing with a horse is the biggest pain in the ass than anything else in video games and Red Dead Redemption 2 is no exception. The difference between this and Grand Theft Auto is that your vehicle won’t run away when it hears gunfire, ensuring you fail a mission when you need him. The physics can be a little wonky, too, as we had multiple instances where the horse could easily make a small dip or go over a rock, but instead decided to trip over its own feet, dying in the process once in a while. We even had an instance where it ran into another rider while in the cinematic camera angle (which allows you to put the controller down as the horse gallops to a set destination), something the recipient of the crash was not too happy about. Finally, I don’t know who thought it was a good idea to assign the run button (tapping X) to the horse, but there has to be a better way. As you can see, I’m not a big fan of horses in video games, as it consistently feels like you’re fighting with them, which doesn’t help with the already finicky controls.

This seems nearly impossible seeing as we’re almost at the 10-year anniversary of the game’s announcement, but I feel fairly positive Final Fantasy XV might at least launch in Japan by the time 2015 ends. The fact that we’re getting a gameplay demo in 2015, the large amount of gameplay trailers released in 2014, and the fact that the English voice-overs are already done is enough evidence to suggest we’ll be playing Final Fantasy XV sooner than later.

The year is 1911. John Marshton was once a dangerous outlaw but has left that life behind to pursue the simple pleasures of being a family man. John is enjoying his new life until the Bureau of Investigation visits him to work out a deal with him and take his wife and kid into custody for leverage. As a former outlaw, John is facing some serious penalties for his past but the FBI is willing to cut him a break if he brings his former gang members to justice. John agrees to these terms, not like he has much choice, and travels to Fort Mercer to confront his former rappy, Bill Williamson. Things go horribly wrong and instead of bringing anyone to justice, John is shot and left for dead, only to end up in the care of Bonnie MacFarlane.

Calling Red Dead Redemption Grand Theft Equine is a dumb joke, even by my standards, but the GTA influence is as visible as the scars on John’s face. The game is played in a large open world map that spans part of Mexico and part of the western American frontier, divided into three regions that are unlocked as the story progresses. John’s actions can influence his fame and honor which have an impact on how townspeople react to him. Helping innocent people fight off bandits may improve his reputation but gunning down those same innocent townsfolk will have the opposite effect. Like GTA titles there is a wanted system, where if John decides to commit crimes he can attract the attention of the law and depending on how far he wants to take it this may escalate into military involvement. John can surrender to the law men, kill them all or simply high tail it out of there until the heat dies down. The problem with the last two options is the law might give up on John but that just means they’ve decided to send a bounty hunter after him so they don’t have to deal with him themselves.

Assassin’s Creed: Victory was rudely outed December 2014 as the next Assassin’s Creed game, and there’s one thing everyone is thinking right now; please don’t be like Assassin’s Creed: Unity. Unity was a broken wreck at launch. Riddled with bugs, glitches, a Co-Op feature that barely works, and a continuously dipping framerate, Unity is the poster-boy for how not to launch a game. True, the experience has gotten better with patches, but that’s no excuse for launching Unity in the state it was in. Victory cannot achieve victory if it is in anyway like Unity. Hopefully, with Ubisoft Quebec leading development, we won’t have to experience an Assassin’s Creed wreck two years in a row.

Gunslingers in the wild west have been the subject of many memorable video games such as Gun, Custer’s Revenge, Lethal Enforcers II and probably another one or two are in there somewhere. What is generally considered the most celebrated is 2010’s Red Dead Redemption, or Grand Theft Equine as it’s commonly referred. Like one or two other Rockstar titles, Red Dead Redemption was met with near universal acclaim and is still fondly remembered almost a decade later. The upcoming sequel is one of the most anticipated titles of 2018, and with that release just around the corner it seems like a good time to look back on the tale of John Marshton.

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